
Therefore instead of going for example a more stylized handpainted look we have gone with a realistic rendered style meant to mimic reality.įor this we have improved our lighting and shading substantially. We felt that a realistic style would match the game and setting, World war 2 isn't childsplay(right?). When we first started out working on HOI4 we knew that we wanted a realistic feel for the game (realistic in a way that its okay having a 5km tall man standing in your province).

Borders, country colors are not final and are subject for change (Podcat: I know he says that, but I also know you all can't resists ). Focus instead on the visual look of the images we will show. Today we are happy to show some of the work we have done on the graphic side of HOI4.įor this dev diary, please ignore borders and country colors. My name is Joakim Larsen and Im a 3D artist working with the HOI4 team on giving players of HOI4 the most visual pleasure out of the game.

This diary will focus on the visual aesthetics of the game and sexy graphic-stuff. Welcome to the art portion of Hearts of iron 4(HOI4) dev diary series.
