

Multiple tracks extract: there are two ways of multiple extract. hca, please extract them as.hca, as to avoid any quality degradation. If you plan in importing them in another game that uses. If you are going to extract the tracks for playing, use wav format. (* if the track uses adx or aax codecs, you won't get. hca extension* (pure extract, no conversion) from the combobox, as illustrated in the image: Single track extract: select a track, and click the "Extract" button, which is also available in the right-click menu. awb in the background too, don't worry about that! (*) In this program, you don't directly open/save.

(this is the format used in Street Fighter 5). acb files that have been stored inside Unreal Engine 4. For these files, the program will ask the user in which one to work. acb files that have both, and internal awb and an external one (and from what I have seen, they contain different sounds). The program supports the following container formats: (Note, the player is intended for audio preview purposes, it is not intended to be a serious player). The tool also has a small player to play the tracks directly from the program gui without extracting them. acb files, extract/decode hca tracks from them, and also import/encode wav files (or other hca files) to them. If when running the exe, you get a "MSVCP120.dll" missing, download this package from Microsoft, and choose "vcredist_圆4.exe" ( don't go downloading random dll's from random sites, use the Microsoft package!)Įternity Audio Tool is a program to manipulate CRIWARE. Note: the program needs the visual studio 2013 redistributable for x86_64, that you may or may not have already.
